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| ------------ frameworks/runtime-src/Classes/gafplayer/GAFAsset.cpp ------------ index e6c8ddf..0c75313 100644 @@ -11,7 +11,7 @@ #include "GAFLoader.h"
#include "json/document.h" - +#include "AudioEngine.h" NS_GAF_BEGIN
//static float _desiredCsf = 1.f; @@ -97,6 +97,15 @@ GAFAsset* GAFAsset::create(const std::string& gafFilePath, GAFTextureLoadDelegat if (ret && ret->initWithGAFFile(gafFilePath, delegate, customLoader)) { ret->autorelease(); + //delgate sound + ret->setSoundDelegate([ret](GAFSoundInfo* sound, int32_t repeat, GAFSoundInfo::SyncEvent syncEvent){ + std::string path = ret->getGAFFileName(); + int slashPos = path.find_last_of("/"); + path = path.substr(0, slashPos + 1); + path.append(sound->source); + + cocos2d::experimental::AudioEngine::play2d(path, repeat == -1); + }); return ret; } CC_SAFE_RELEASE(ret);
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